Rushgram

In the northwestern corner of the mainland is a cold and rough region populated primary by nomads and barbarian tribes. The tribes are frequently at war with one another (particularly along racial lines, with the goliath tribes having particular hatred for the orc tribes) as well as with their neighbors to the south, Augustine.

Rushgram is the name given to the region by its 'King' (currently King Basher of the White Wolf clan) who rules in Whiteholme, and is given many other names by the various tribes. Outside the walls of the city, the King has virtually no authority over the wandering tribes, though he does act as a peacemaker. Being the only recognizable figure of authority, other countries recognize his authority, thus causing Rushgram to be commonly recognized name for the region.

While Rushgram is 'technically' uninvolved in the war, the barbarian tribes have capitalized heavily, increasing the frequency of their raids on their thinly stretched neighbors.

Whiteholme
The largest city in Rushgram, the throne of the proclaimed King which also serves as his only real stronghold. While fairly large, it is less one complete structure and more dozens of settlements built at different times all brought together. Due to the nomadic nature of many of its denizens, large portions of the city are temporary structures.

Pasguard
A fortress settlement on the border with Augustine guarding the one clear pass through the mountains.

Mouslen
A large trading hub and one of the few settlements with frequent contact with the people of other nations.

White Wolf Clan
The clan that has held Whiteholme for three generations and whose chief claims the title of King of Rushgram. They are called 'The White Ones' in common parlance, and 'The Pups' by their enemies and others who don't respect their authority.

The Bloody Fang
A particularly large and violent clan of orcs and a chief enemy to the White Wolf Clan.